Tag Archives: goldenberg

Meilleur: A Better You

Welcome to Meilleur!

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Meilleur is an exclusive, European, invitation-only, social club that has been around since 1802. It is not for the upper strata of society, but for the group just below, the upper middle class. Meilleur’s mission has always been to provide quality products and services that enhance members’ lifestyles and assist them in their climb up the social ladder. Due to the severe economic recession in the United States, Meilluer has extend the club overseas to help America’s upper middle class save monetary face.

Domains in Depth

 

MILLENNIALS (AND THEIR SOCIAL GROUPS)

My thesis focuses on millennials, or people born in the eighties, and their socially negative perspectives as a result of changing cultural values. I believe these attitudes, such as entitlement, were caused by several factors: 1) the introduction of the self-esteem movement at home and in school curriculums, 2) changing family dynamics and parenting styles, 3) the excesses of the 80s and 90s, and 4) increased affordability and access to technology and information. All of these forces have created a generation of self-important individuals who are selfish and unconcerned with others, and have learned to value what a person can provide versus the person themselves.

The self-esteem movement started in the 1970s following the 1969 publication of The Psychology of Self-Esteem by Nathaniel Branden. The book emphasized that self-esteem is the most important facet of a person, and one must do whatever it takes to achieve positive self-esteem (Po Bronson, “How Not to Talk to your Kids,” (New York Magazine, Feb 12, 2007) from nymag.com).  The trend exploded in the 80s, giving rise to a generation of kids raised on superfluous praise, and who were unfamiliar with failure. “The colorful ribbons and shiny trophies they earned just for participating made them feel special. But…[they] crumble a bit at the first blush of criticism.” This is not to say that self-esteem is not necessary for healthy development, rather that when pushed to the point it has been, it has done more harm than good. (Sharon Jayson, “Yep, Life’ll Burst That Self-Esteem Bubble,” (USA Today, Feb 15 2005) from usatoday.com). Essentially, constantly receiving praise and accolades doesn’t necessarily boost the self-esteem, but adversely causes them to question their competence. There is much research regarding the negative effects of the self-esteem movement, and how it has created children who undervalue and underestimate their abilities, or never learn how to properly deal with failure. However, my project takes a different look at how the self-esteem movement affected a specific niche of my generation: the upper middle class, more privileged, urban and suburban, mid to late twenty-somethings. This group grew up with the same incessant ego boosting that created a sense of insufficiency, except they found comfort in their socioeconomic status. From an early age, they were taught to value objects, and thus the objects became a way to validate themselves as worth while individuals. The need to verify one’s self-worth by taking inventory manifested itself into a materialistic culture that encouraged the mistreatment of others who could not meet upper middle class standards.

During the 80s and 90s, there was another major cultural change occurring: not only did most households have 2 working parents, but also the divorce rate was skyrocketing. Parents gave gifts as a mea culpa for not spending enough time with their children. Children were spoiled in order for one parent to win favor over their ex-spouse. Both of these examples are popular behaviors that I have witnessed, and observed the effect it had, over time, on those around me. 

This use of material items as a currency for love and affection was a result of the monetary successes of Reganomics. Once the wave of Reaganomics hit a high, and more people were able to afford luxury goods, a certain need was created. More people had money, and therefore, they felt compelled to show it off and let others see their successes, i.e. big house, expensive cars, expensive clothes, and even children and what parents were able to provide for them became a show of wealth. Thus, children absorbed the notion that they were entitled to receive anything they wanted because it was implied by their parents. Money and material wealth was seen as a deserved privilege, not a twist of genetic fate to be appreciated and respected. Millennials have expensive taste in gadgets and fashion, and spend a significant amount of money trying to attain such high price items. Unfortunately, they use their parents’ money to satisfy their materialistic urges, reinforcing entitled ideals while demeaning the true value of a dollar. 

Because technology was advancing rapidly, and turned into something that everyone had access to, it became the social norm for every member of the household to have their own computer, cell phone, etc. My generation grew up expecting upgrades and replacements, thinking everything (not just technology) gets old and loses the excitement of being new, and thus needs to be traded up often.

This notion of entitlement then essentially encompasses the other key concepts of the millenials: Self-importance, Excess and instant gratification, and A need for constant approval and reassurance.

CRITICAL DESIGN

The purpose of critical design pieces is to make social commentary, or to present an attitude or position. Although critical design is a term that is often used to describe the RCA school, it is really broader and may be applied to several artists who use satire and dark humor to approach a topic. My thesis was born out of years of unintentional observation of a specific group and their neuroses, caused by the mechanisms they had adopted to cope with the idea that ones self-worth is directly related to the material objects one owns. The critical design pieces I am making are a response to that attitude and how it has shaped the current mental state of my generation.

Most critical design is meant to be a reflection of the popular culture, and the social and cultural practices and values it resulted from and caused. The current pop culture in this country seeks to find the worst in people and exploit it, whether on reality television, or the price people are willing to pay for egregiously expensive lifestyle accessories. For my generation, cultural values have seen a shift from community based, traditional, more conservative ideas to a grossly materialistic, excessive, entitled, and self-centered attitude. I am trying to capture and emulate the popular culture in the products and services I’m creating, by highlighting and exaggerating the most offensive qualities.

Ultimately the goal of a critical design piece is to provoke, inspire, and prompt the audience to question their assumptions. The RCA tradition examines the role of technology in everyday life, but I’m not commenting on the technology. I am using the technology to add to the commentary. This project is not meant to have an impact on the group I am commenting on, rather I want to draw attention to the topic and emphasize its bizarreness. I hope to challenge certain actions and beliefs as a peer, and explain my perspective. 

Because my generation has assumed an egocentric attitude, their social condition is reinforced by a continual need to feel important. Thus there is a sense of self inflicted social conditions that are upheld by the popular culture and the media. In recent years a new breed of celebrity entertainment has emerged that gave readers an incredible amount of access into the lives of the rich and famous, focusing on the shallow materialistic side of the fantasy. Showing off wealth in the most ostentatious way became the norm, and is expected from those with money. The more this group tries to feel individually significant through the attainment of expensive, and most importantly, recognizable luxury items, the deeper the norm is ingrained on the subconscious, and therefore universally accepted. 


PRODUCT DESIGN

The look and feel of a product, or its aesthetics are important aspects that are directly related to the success of the product. We are in a time where the aesthetic design of a product is going in a slick, more intuitive-to-the-user direction, so the needs and wants of the user dominate what the interface or casing for the inner technology looks like. By understanding how to achieve this modern, hip, young, user friendly, and envy inducing “apple look,” I think my project will take on a more rounded, credible voice. 

It is imperative that I be well-versed in modern and future technology so that I can understand and be mindful of certain functionality that consumers have come to expect. The products need to function in such a way that they speak for themselves in a non-obvious, subtle way.

Before I can achieve believability, I need to have a good, solid concept that upholds the arguments of my thesis as well as possesses appropriate satire.

Great product or environment designers know the importance of feedback from user testing. I should constantly talk about and user-test the concepts, look and feel, and implementation of the products I am creating. 

If anything, I am going to have to spend the majority of winter break creating implementation prototypes that don’t necessarily have to function.

A good marketing campaign can sell anything, and make up for the other, more technical aspects that I am not an expert in. I have a basic understanding of marketing, and I think as a consumer in the group I’m targeting, I know what these people want, and how to reach them. 

Domain Map

“A domain is a large field of study (or body of work) such as interface design, children’s literacy, character animation, ecology, non-linear narrative or game design.” (Domains Guildline)

Below is an example of the domains that I’m working in for my thesis. Because I am focusing on the millenial generation as the subject of my commentary, I must be intimately familiar with their universal behaviors and attitudes, as well as the cultural beliefs they subscribe to. I need to look into not only the group, but also the people who write about and shape the millenial generation culture. Critical design is the approach I’m taking and product design is part of the methodology. My project is ultimately my opinion, and thus I’m making critical design pieces to convey my message, while the actual products I design will physical manifestations of the message. 

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Product update, round 1

After midterm critique, I decided the products I was advancing were not mean enough (actually the critics felt so, and I agree). I went back the drawing board and thought about not just types of behaviors, but the actual actions that I think contribute to the decline of courteous society. Here’s what I came up with:

1) The LED pin display (the notion that you are better than others because you (or really your parents) have more money than they do)

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It used to be that people could buy expensive handbags, and that would serve as a sign of wealth, but then realistic knockoffs came along. To combat this, and preserve the appropriate social strata, I propose wearing your wealth on your sleeve. A small LED pin is worn on the clothing, displaying the designer and cost of the garment so that others will always know the cost of your clothing. It is programmable only by the store where the items are bought, and thus prevents fakes. If the idea of wearing the cost of your clothing is too tacky, than the pin may be programmed by a bank or employer to display income and tax bracket, amount in your trust fund, or your parents’ income. 

2) The Mental Masturbation Helmet (let’s face it…coworkers suck)

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This baby prevents headaches at work caused by the inane chatter and moronic behavior of one’s coworkers. A demi-helmet, worn on the back half of the head so as not to hinder vision (customizable in yellow, white and rose gold, sterling silver, platinum, and modern stainless steel), with massaging rollers to gently massage temples and alleviate pressure. Rollers may be adjusted for speed, direction, and pressure. The helmet also has a bluetooth function so that it can be controlled via remote, and start automatically when certain members of the office call your phone.

3) Baby Rental Service (hottest trend in hollywood right now is the multi-culti baby, and it’s the perfect way to update the classic lapdog accessory)

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The in accessory at the moment is a multi-culti adopted baby (how else are others supposed to know you are socially conscious???) a la Angelina Jolie. Each baby is certified foreign, and comes with a fact book about the baby’s native origin that you can quote for extra authenticity. Babies come pre-styled with trendy hairstyles, unique names, baby Burberry designer clothes, the Gucci baby carrier, and the award winning MacLaren stroller. All of the babies come with a special hormone band that is environmentally safe, and prevents babies from crying or defecating for up to 9 hours….after all baby poop definitely doesn’t go with your outfit.

4) Guiltometer (children are annoying, don’t feel bad for wanting to ignore them)

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Time is money, which is exactly why it’s important for parents to know how much their time costs when it comes to their children. Instead of feeling guilty, now parents can just plug into the guiltometer the amount of time spent away from children and what they were doing, and the device automatically kicks out a monetary value. Money can then be given to children, or a present of equal value (recommended by the device) may be bought. The guiltometer amasses guilt over time in a database that parents can look at and then buy large gifts to decrease. 

5) Certificate of dues paid (because who actually has time to climb the corporate ladder, and more importantly why shouldn’t you start at the top?)

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Just order this certificate of dues paid and let future employers know you’re too good for entry level jobs. These beautiful designed and officially sealed documents are customizable per industry, come with important sounding titles, and are available for package deals.

Midterm

For midterm I advanced two products, the diet shopping pills and the hills hotline.

Diet shopping pills:

I took 2 approaches to this, the high end and the low end. First I made an advertisement for mass appeal, a prescription pill add that would appear in a magazine like Shape. I wanted it to have a universal friendly feel, and took that into consideration when designing aesthetics and product name (SpendREX). Then I thought about marketing this only to a privileged crowd, more like a Vogue reader (ONIOM). I did user testing with friends and colleagues and found that the majority of people preferred the mass appeal look with the high end name. 

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The Hills Hideaway: The hotline project was still missing the necessary level of sarcasm, so I changed the concept. Instead of a hotline, I turned it into a weekend seminar with aggressive training, from highly qualified coaches, how to be more like the girls from the hills. The seminar included several classes that taught students how to act, speak, dress, and date like Lauren, Audrina, Heidi, Lo, and Whitney. For VIP customers they could have a coach come to their house for a week for more intensive training. See the poster below.

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Domains: the areas of study my project falls under: for this round of the project, I focused on Product Design, Critical Design, Popular Culture, and Cultural Values with an underlying main theme of technology as the keystone that ties them all together.

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Production Schedule: project management for the remainder of the semester.

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First round ideation…

Ok, these are the first 6 products I came up with, but they still require a lot of reworking as they are mostly shallow and just scratch the surface. I started small by thinking about entitlement, but I think these products don’t address the real issues, which are the manifestations of entitlement, rather the socially detrimental attitudes and behaviors.

1) Diet shopping pills…to curb both your actual and retail appetite
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2) You deserve it virtual piggy bank…encourages user to spend money and ask parents for item instead

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3) The Hills Hotline….advice from the most brilliant minds of our generation

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4) Private glasses…special coating on computer screen allows you to block people from seeing what you’re actually look at

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5) Too Good Widget…reminds you how you’re too good for entry level jobs

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6) Media Mirror…watch yourself enjoy watching yourself

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Elevator Pitch and Abstract

It is not uncommon for people (my mother’s friends) to ask me about my thesis and what I’m currently working on. To prevent stammering and rambling I’ve come up with my quick elevator pitch (as in you only have a short elevator ride to convey the meaning of the project):

I am creating critical design pieces to comment on the socially detrimental belief of entitlement that the millennial generation has adopted as a way of coping with insecurities about self-worth and social status.

For the abstract, I elaborated on this a little more:

I am commenting on the socially detrimental belief of entitlement that the millennial generation has adopted through the creation of an exclusive, invite only social club, Meilleur, that provides critical design products and services, which seek to exploit insecurities about self-worth and social status. I believe this issue was caused by several factors including: 1) Change in family dynamics and parenting styles, 2) Change in the values of the educational system, 3) Shift of cultural values from community-centric to ego-centric, 4) The need for constant approval and validation of self-worth due to a lack of “real” self-esteem, and 5) An overindulgent attitude leftover from the excesses of the eighties. All of these forces have created a generation of self-important individuals who are selfish and unconcerned with others.

Precedents

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Dunne & Raby website

DUNNE & RABY This design team creates projects that are very heavily influenced by popular culture and societal values. Most of their projects poke fun at these notions, and make commentary on the social implications of how they change as the relationship between humans and technology changes. I like their tongue-in-cheek style that is incredibly dark and loaded with satire, a quality that I hope my project also accomplishes. A relatively recent project, Prescription Products:  Designs for Fragile Personalities in Anxious Times, used products to create a sense of security for the users. For example, one of the products was a series of mushroom cloud pillows that users could hug to help reduce the fear of nuclear annihilation. The pillows came in varying sizes and shapes, almost like a nicotine patch so the user could eventually wean themselves off the object. Essentially, although the products were used to alleviate certain paranoias and psychological problems, the products themselves fed into the very neuroses that were the cause of the problem in the first place.

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NoamToran.com

NOAM TORAN His work focuses more on the self inflicted human condition as manifested in a the fetishism of objects. In his project Accessories for Lonely Men, Toran explores how people deal cope with loss by providing objects that basically replace the human. My project does not address lost love or human-to-human relationships, but I do look at how my generation as learned how to cope with the loss of a sense of self-worth by replacing it with a material object. In turn, insecurities are protected through the obtainment of objects that reaffirm to the world and the user that they are “special.” By looking at how Toran explores the object as a fetish, I could learn a lot about how to package and sell these products.

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Cripsin Jones

CRISPIN JONES looks at the interaction between humans and everyday, overlooked objects. His most popular project, a line of Mr.Jones’ watches seek to change how the user interacts with the watch. For example he has the everyday watch, which breaks the day down into time segments that are supposed to be spent doing what the watch tells the wearer to do, such as wash, work, rest, eat, sleep, etc. Jones gives the watches control over the user, which is interesting, because my project explores how objects are actually more important than the people who carry or wear them. Material objects take center stage, and thus it’s more important for others to engage in visual interaction with the object, instead of the user.

 

CINDY SHERMAN used both photography and herself as a canvas to comment on certain stereotypes in the media. I think her approach to art, and reasons for producing the work she did are similar to my impetus. Like Sherman, I am using myself as a way to make sense of what I’ve learned about myself and come to understand about the world around me. Using me as the subject makes it less of a rant and more of a physical manifestation of my own journey to self-discovery.

 

ANDY WARHOL is well known for many reasons, but I believe that the essence of the pop art movement is what my project relates most to. Warhol’s work was about reflecting the pop culture, and turning a mass-produced society into art that was then mass-produced and then mass enjoyed. In Warhol’s case, it is less about a particular project or series he created, but an overall attitude his work embodied. The same is true for DAMIEN HIRST, whose work shares many of the same ideals as mine in that it is meant to have a personal expression of opinion.